The poor layout isn’t the only problem you’ll grapple with though, as the text size is absolutely brutal, and this isn’t due to it being too dark like the dungeon itself. Given how the dungeon is laid out, I’d prefer that being able to traverse it isn’t made more difficult via the few means I have, and the map absolutely requires a bit of work in this regard. You could argue that this is meant to help push you to explore, but it makes things murkier if anything. Rather than following the tried and true metroidvania style where you can clearly see where exits and points of interest lay, Dark Devotion instead has them generally kind of linked together. I’ll say right off the bat that the map system in Dark Devotion is poor.
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